Difference between revisions of "Main Page"
From Techniques for computer generated pictures in complex dynamics
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| − | + | This sub-site of my webpage will host an explanation of different drawing techniques and algorithms I learnt, adapted, enhanced, or invented, to draw some objects in a few domains of mathematics, mainly holomorphic dynamics. | |
| − | + | Knowledge of [http://en.wikipedia.org/wiki/Complex_numbers complex numbers] is an absolute pre-requisite. | |
| − | + | [[User:Arnaud Cheritat|Arnaud Cheritat]] ([[User talk:Arnaud Cheritat|talk]]) 15:42, 25 February 2014 (CET) | |
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| − | + | == Projected topics to be discussed == | |
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| − | + | [[Guidelines|General guidelines towards quality]] | |
| + | |||
| + | Backward vs forward iteration methods | ||
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| + | tc (C++ class) | ||
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| + | tricks for parabolic points | ||
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| + | tricks for Siegel disks | ||
| + | |||
| + | fake 3d via normal mapping | ||
| + | |||
| + | sample programs | ||
Revision as of 16:42, 25 February 2014
This sub-site of my webpage will host an explanation of different drawing techniques and algorithms I learnt, adapted, enhanced, or invented, to draw some objects in a few domains of mathematics, mainly holomorphic dynamics.
Knowledge of complex numbers is an absolute pre-requisite.
Arnaud Cheritat (talk) 15:42, 25 February 2014 (CET)
Projected topics to be discussed
General guidelines towards quality
Backward vs forward iteration methods
tc (C++ class)
tricks for parabolic points
tricks for Siegel disks
fake 3d via normal mapping
sample programs